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UI

Remix Chat UI

createChatHook from @tanstack/ai-remix/ui binds your chat options and components once. Tool calls and approvals stay typed.

Each screen then creates a chat with createAppChat(handle, { threadId }) and renders it with ui.Chat. Each widget is a Remix setup function that reads handle.props. You supply every visible component. There is no default markup or style.

Quick setup

  1. Install the packages:
shell
npm i @tanstack/ai @tanstack/ai-remix @tanstack/ai-openai remix
  1. Put OPENAI_API_KEY in your server environment. Then add a POST route at /api/chat:
ts
import {
  chat,
  chatParamsFromRequest,
  toServerSentEventsResponse,
} from '@tanstack/ai'
import { openaiText } from '@tanstack/ai-openai'

export async function POST(request: Request) {
  const { messages, threadId, runId } = await chatParamsFromRequest(request)

  const stream = chat({
    adapter: openaiText('gpt-6.1-sol'),
    messages,
    threadId,
    runId,
  })

  return toServerSentEventsResponse(stream)
}
  1. Create app/chat.tsx:
tsx
import { fetchServerSentEvents } from '@tanstack/ai-remix'
import {
  createChatHook,
  type LayoutProps,
  type MessageProps,
  type PartProps,
} from '@tanstack/ai-remix/ui'
import { clientEntry, on, type Handle } from 'remix/ui'

const chatOptions = {
  connection: fetchServerSentEvents('/api/chat'),
}

const { createAppChat, ui } = createChatHook({
  options: chatOptions,
  components: {
    layout(handle: Handle<LayoutProps<typeof chatOptions>>) {
      return () => {
        const { Messages } = handle.props
        return (
          <section>
            <Messages />
          </section>
        )
      }
    },
    message(handle: Handle<MessageProps<typeof chatOptions>>) {
      return () => {
        const { message, Parts } = handle.props
        return (
          <article data-role={message.role}>
            <Parts />
          </article>
        )
      }
    },
  },
  partsComponents: {
    text(handle: Handle<PartProps<typeof chatOptions, 'text'>>) {
      return () => <p>{handle.props.part.content}</p>
    },
    fallback() {
      return () => null
    },
  },
})

export const ChatScreen = clientEntry(
  import.meta.url,
  function ChatScreen(handle: Handle) {
    const chat = createAppChat(handle, { threadId: 'support-chat' })

    return () => (
      <main>
        <ui.Chat chat={chat} />
        <form
          mix={on('submit', (event) => {
            event.preventDefault()
            const form = event.currentTarget
            const text = String(new FormData(form).get('message') ?? '').trim()
            if (text === '') {
              return
            }
            form.reset()
            void chat.sendMessage(text)
          })}
        >
          <input name="message" />
          <button type="submit">Send</button>
        </form>
      </main>
    )
  },
)
  1. Render <ChatScreen /> and send a message.

The reply streams into the page as the model writes it.

How it works

  • createChatHook runs once, at module scope. It binds chatOptions to your components. It returns ui, the kit with ui.Chat.
  • createAppChat(handle, { threadId }) creates one chat instance inside a setup function. ui.Chat renders that instance with your components.
  • layout places the message list. message wraps one message. Parts picks a component for each part of that message.
  • partsComponents.text renders text. fallback catches every part type that you did not register.

Render Messages and Parts as tags, such as <Messages />, not as function calls.

Next steps

Each step adds one thing to the quick setup. The chat UI recipes have the full file for each one. The recipes use React, and the option names are the same in Remix.

Render a tool

Add the tool to tools in chatOptions. Then register a component under the tool name in toolsComponents. Type its handle with ToolProps:

tsx
toolsComponents: {
  getWeather(handle: Handle<ToolProps<typeof chatOptions, 'getWeather'>>) {
    return () => {
      const { part } = handle.props
      if (part.state !== 'complete') return <p>Looking up weather</p>
      return (
        <p>
          {part.input?.city}: {part.output?.temperature}
        </p>
      )
    }
  },
},

The factory needs one entry for every tool in chatOptions. Full example: Make a tool look right.

Ask before a tool runs

Set needsApproval: true on the tool. The tool component then gets an interrupt prop:

tsx
toolsComponents: {
  deleteFile(handle: Handle<ToolProps<typeof chatOptions, 'deleteFile'>>) {
    return () => {
      const { part, interrupt } = handle.props
      if (interrupt?.status !== 'pending') return <p>{part.input?.path}</p>
      return (
        <button
          mix={on('click', () => interrupt.resolveInterrupt(true))}
        >
          Delete {part.input?.path}
        </button>
      )
    }
  },
},

resolveInterrupt(true) approves. resolveInterrupt(false) denies. Full example: Ask before a tool runs.

Ask the user your own question

Define the question with defineInterrupt. Add it to interrupts in chatOptions. Register a component under its id in interruptsComponents.generic, and render Interrupts in the layout:

tsx
const choosePlan = defineInterrupt({
  id: 'choosePlan',
  payloadSchema: z.object({ title: z.string() }),
  responseSchema: z.string(),
})

// In createChatHook:
interruptsComponents: {
  generic: {
    choosePlan(
      handle: Handle<InterruptProps<typeof chatOptions, 'choosePlan'>>,
    ) {
      return () => {
        const { interrupt } = handle.props
        return (
          <button mix={on('click', () => interrupt.resolveInterrupt('pro'))}>
            {interrupt.payload?.title}
          </button>
        )
      }
    },
  },
},

The factory needs one entry for every interrupt id in chatOptions. Full example: Ask the user your own question.

Read chat state inside a widget

Mapped components do not get chat as a prop. Import ui and call ui.useChatContext(handle) inside the widget. This also moves the composer into the layout. Create app/chat-input.tsx:

tsx
import { on, type Handle, type RemixNode } from 'remix/ui'
import { ui } from './chat'

export function ChatInput(handle: Handle): () => RemixNode {
  const chat = ui.useChatContext(handle)

  return () => (
    <form
      mix={on('submit', (event) => {
        event.preventDefault()
        const form = event.currentTarget
        const text = String(new FormData(form).get('message') ?? '').trim()
        if (text === '') {
          return
        }
        form.reset()
        void chat.sendMessage(text)
      })}
    >
      <input name="message" disabled={chat.isLoading} />
      <button type="submit">Send</button>
    </form>
  )
}

Then:

  1. Export ui from app/chat.tsx.
  2. Register input: ChatInput on components.
  3. Render <Input /> in the layout, from handle.props.
  4. Remove the form from ChatScreen.

The return type on ChatInput stops a circular type between the widget and the ui that registers it. Call ui.useChatContext(handle) only under ui.Chat or ui.Provider. A call outside that tree throws.

Render markdown

TextPart from @tanstack/ai-remix/ui renders the content as plain text, with no markdown. To render markdown, render part.content in your own text part with the markdown library of your choice.

Type a widget in its own file

Type the handle.props of a widget with ToolProps, PartProps, InterruptProps, LayoutProps, or MessageProps. Pass typeof chatOptions and a name. Share chatOptions from its own module:

tsx
import type { ToolProps } from '@tanstack/ai-remix/ui'
import type { Handle } from 'remix/ui'
import { chatOptions } from './chat-options'

export function WeatherTool(
  handle: Handle<ToolProps<typeof chatOptions, 'getWeather'>>,
) {
  return () => <strong>{handle.props.part.input?.city}</strong>
}

You now have a typed chat UI in Remix. Each widget is your own component.

Advanced

Slots and props

The config keys, part keys, and prop types are the same as in React. See Every widget slot. In Remix, layout gets Messages, Interrupts, Queue, and Input. If you render Input with no registered input, it renders nothing and warns once in development.

createAppChat(handle, overrides) takes per-instance options: threadId (required), initialMessages, live, and forwardedProps.

Approvals and generic interrupts

  • A tool approval renders in the tool when you read the interrupt prop.
  • To show it in the list instead, register a component under interruptsComponents.tools and render Interrupts.
  • Generic interrupts always render in the list. generic.fallback renders an unregistered id and an unbound interrupt. If the copy must be different, branch on interrupt.kind === 'unbound'.

Show queued messages

Register queue on components, then render <Queue /> in the layout. A queue component gets one item. Call item.cancelQueued() to drop it.